For this
unit we were tasked with looking into the lighting method of games
and scenes and then implementing this knowledge in some kind of scene
or demonstration of our own design.
With this
in mind I decided to do a simple room with furniture and then make
the room look as nice as I can I already know a fair amount of
lighting options available for me in unreal so I decided to show off
how I can make lights look rather than just getting different lights
to function which is arguably the easier path for this unit.
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